1.7.10

So, I modeled this head and want critique on it

Like I said. Critique. I hope to use this model as reference for the planes of the face. Do you get a good feel about the placement, proportions and depth of planes? If not, what about them bugs you. I'm looking for ANYTHING, even if it's "this-and-that looks a little odd" (though I'd appreciate something a bit more specific... If I get anything at all)














7 comments:

Andrew said...

I'd like to point out that I'm not experienced with 3D programs. That being said, the chin could jut out a bit more, I think the temples could come in a bit, the eye sockets could be deeper, and the forehead looks a bit too small. These are all small gripes, though. I like it.

-Andrew

Irene Cordero said...

Got it! Thanks a lot Andrew, I will keep those changes in mind.

Kate Letterle said...

Looks great! Did you do this in Maya? I agree with Andrew, the only things that I see are the forehead and the chin.

Irene Cordero said...

Kate: I used lightwave. Its another 3d program I've used before (plus I own it so...)
Ok, forehead and chin, got it. Thanks much!

Anonymous said...

Kelly here.

It's a nice low poly model. What matters here is what it looks like after texturing it.

Irene Cordero said...

Hey Kelly! Well, this isn't actually for 3d, so this is as finished as its gonna get. It's just for reference so I can get a better understanding of the planes of the face and get a better sense of dimension in my work. That seems to be quickly becoming my motto... for the summer anyway

Alex said...

Hey Irene...do you recall my first organic model...my head took forever to model!...lol I don't know if I did it right but it looks like a great start. :)

Check out for reference:

http://gallery.me.com/alexhlee941#100038/Alex_model